Figma + variables
design tokens
Storybook
Tailwind
MCP-ready handoff
Designed and shipped a token-driven design system that gave Snap's enterprise AR teams a single source of truth across product, marketing, and partner-facing surfaces — replacing three disconnected design languages with one, and cutting the time from Figma to production by more than half.
Industry
Enterprise SaaS · Augmented Reality
Stack
Figma + variables, design tokens, Storybook, Tailwind, MCP-ready handoff
The Problem
By the time I came in, ARES was three things wearing one logo. The product surfaces, the partner-facing portal, and the marketing site each had their own design language — different type ramps, different button styles, different ideas about what the brand was supposed to feel like. The work was excellent in places, but it didn't add up to a system.
The deeper problem wasn't visual. It was structural. There was no shared contract between design and engineering. Every new surface meant a fresh round of decisions: which primary blue, which spacing scale, which radius. Engineers were re-implementing the same components in slightly different ways across repositories. Designers couldn't tell whether a new variant was a real addition or a duplicate.
What the team needed wasn't a fresh coat of paint. It was a system that absorbed what already worked, named it precisely, and gave product, brand, and partner teams a way to ship in parallel without diverging.
Designed and shipped a token-driven design system that gave Snap's enterprise AR teams a single source of truth across product, marketing, and partner-facing surfaces — replacing three disconnected design languages with one, and cutting the time from Figma to production by more than half.

Unifying ARES with Fit Analytics under one design system — brand consistency across product, marketing, and partner-facing surfaces.

A metaphor for what ARES does — fostering experiences and connections between individuals and businesses, where the whole is greater than the sum of its parts.

Cross-functional collaboration in practice — advanced technology, customer-centric design, and one shared design language.

Visual tropes — juxtaposition of play and progress, suggestive of "magic," with propulsive animations inspired by electricity.

Brand identity in motion — typographic system anchored to the launch surface.
What Shipped
A full design system covering the foundations layer (color, type, spacing, motion, elevation), the semantic tokens that sit on top, and a component library covering the surfaces ARES needed to launch — navigation, forms, data tables, content surfaces, marketing modules, and partner-facing dashboards.
Alongside the system, a refreshed brand identity covering logo lockups, typography pairing, photography direction, and the launch-site design that introduced ARES to the market.
Brand Identity
A confident, slightly editorial typographic system anchored by a restrained colour palette — built so the brand reads as serious software first and AR-native second. The visual language earned its place inside the product because enterprise buyers care more about credibility than novelty.

Brand mark exploration — geometric reduction of the ARES form.

Visual exploration — colour palette study and primary surface treatment.




Logo badge in partner co-branded contexts — compliance with brand guidelines, just as partners comply with theirs.

ARES launch surface — introducing the brand to market.
Designers describe a variant in language; the agent proposes a contract diff; nothing lands without human review.

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